My practice centres around playful experimentation with technology, interacting with digital landscapes, human interaction with virtual environments and using prototyping to think about future worlds through speculative experience. I am interested in working with archives, performing systems in game engines, data prototypes and interrogating systems of knowledge. This year I have been rethinking my animation practice and experimenting with analogue methods of production – and at the other end of the spectrum developing AI conversational experiences. I am interested in AV performance, and after getting into live coding visuals last year I hope to work on audio (as suggested!)